Needing Nerves of Steel

Dealer: South
Vuln: Game All
Scoring: IMPs

  1. spadeK 7
  2. heartK Q J 10 9 5
  3. diamondA
  4. clubJ 9 5 4
Green square in centre
  1. spadeA 5 4 2
  2. heartA 3 2
  3. diamond10 7 5 4
  4. club3 2
West North East South
1spade
2heart Pass 3heart Pass
4heart End
There is still a chance of a club ruff in dummy and seemingly little else to do, so you win in hand and lead a club.. but which one? If you lead low North wins club10 and leads another trump, so you hop up with heartA and lead a club from dummy to your nine and North's king. North is also beastly, because he leads another trump, destroying any hopes of a club ruff.

What now?
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