Needing Nerves of Steel

Dealer: South
Vuln: Game All
Scoring: IMPs

  1. spade8 6
  2. heart8 7 6 4
  3. diamondQ 9 8 2
  4. clubK 10 6
  1. spadeK 7
  2. heartK Q J 10 9 5
  3. diamondA
  4. clubJ 9 5 4
club diamond heart spade NT
N - 2 - 2 -
S - 2 - 2 -
E - - 4 - 3
W - - 4 - 3
Green square in centre
  1. spadeA 5 4 2
  2. heartA 3 2
  3. diamond10 7 5 4
  4. club3 2
  1. spadeQ J 10 9 3
  2. heart
  3. diamondK J 6 3
  4. clubA Q 8 7
Double dummy analyser: makeable contracts
West North East South
1spade
2heart Pass 3heart Pass
4heart End
No rocket science - you just cash your red suit winners. What does South do? He has to reduce to the same some number of cards as you - four - and he can't keep three spades and two clubs. No doubt he'll throw a club whereupon you exit with a club and make the last three tricks with a club and two spade winners.

Well, which club did you play at trick two? If you chose the jack, when North wins with the king you will scoop up the next trick with heartA as before and lead another club from dummy, but look at South's dilemma. He must have nerves of steel to duck and allow North to win with the ten for a third trump lead. The outcome should be same, but it's good to make the oppo sweat!
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