Not Arguing

Dealer: North
Vuln: N-S
Scoring: IMPs

  1. spadeK 9 4
  2. heartJ 3
  3. diamondA K 10 8 7
  4. club10 9 5
  1. spade6 5
  2. heartQ 10 4
  3. diamond6 5 4 3 2
  4. clubA J 3
club diamond heart spade NT
N 4 3 3 3 3
S 4 4 3 3 4
E - - - - -
W - - - - -
Green square in centre
  1. spadeQ J 10 8
  2. heartK 8 5 2
  3. diamondQ 9
  4. club6 4 2

Contract: 3NT
Declarer: South
Lead: spade6

  1. spadeA 7 3 2
  2. heartA 9 7 6
  3. diamondJ
  4. clubK Q 8 7
Double dummy analyser: makeable contracts
West North East South
1diamond Pass 1heart
Pass 2diamond Pass 3NT
Pass Pass Pass
Despite having fewer than the defence the obvious place to look for enrichment is in diamonds, and the finesse offers the best chance of four tricks. You will need to retain an entry to dummy for any diamond winners, and the spadeK must be reserved for that - it's the only one other than in diamonds! So, win spadeA and pass the diamondJ if West doesn't cover. East unkindly wins and continues spades, so let's say you duck one spade, win spadeK and cash all the diamonds ...
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