Poor Mathematics

Dealer: South
Vuln: Game All
Scoring: IMPs

  1. spadeJ 7 4
  2. heartA 10 9 3
  3. diamond10 6
  4. club9 8 5 4
  1. spade10 9 8
  2. heart8 5 4
  3. diamond8 2
  4. clubA K J 7 2
club diamond heart spade NT
N 2 - 4 4 3
S 2 - 4 4 3
E - 1 - - -
W - 1 - - -
Green square in centre
  1. spade6 5
  2. heartK 7 2
  3. diamondK J 7 5 4 3
  4. club6 3

Contract: 4spade
Declarer: South
Lead: clubA

  1. spadeA K Q 3 2
  2. heartQ J 6
  3. diamondA Q 9
  4. clubQ 10
Double dummy analyser: makeable contracts
West North East South
2NT*
Pass 3club~ Pass 3spade
Pass 4spade End

* 20-22
~ five card Stayman

Declarer ends in dummy after three rounds of trumps and takes the diamond finesse. If that wins then he only needs three heart tricks. If it loses then he must play for West to have heartK.
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