Way to Enlightenment

Dealer: South
Vuln: N-S
Scoring: IMPs

  1. spade7 6 4
  2. heartJ 3
  3. diamondQ 9
  4. clubA K Q 8 7 3
Green square in centre

Contract: 4spade
Declarer: East
Lead: diamondA

  1. spadeA
  2. heartK 10 4 2
  3. diamondA K 6 4
  4. club10 9 5 4
West North East South
1diamond
2club Pass 2spade Pass
3spade Pass 4spade Pass
Pass Pass
In additon to being quite interested in partner's next choice of card, you are more slightly worried by declarer throwing something on dummy's clubs than establishing diamondQ for a heart discard, so you cash diamondK too. Old smiler plays diamond3.

Your move again.
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