Way to Enlightenment

Dealer: South
Vuln: N-S
Scoring: IMPs

  1. spade7 6 4
  2. heartJ 3
  3. diamondQ 9
  4. clubA K Q 8 7 3
Green square in centre

Contract: 4spade
Declarer: East
Lead: diamondA

  1. spadeA
  2. heartK 10 4 2
  3. diamondA K 6 4
  4. club10 9 5 4
West North East South
1diamond
2club Pass 2spade Pass
3spade Pass 4spade Pass
Pass Pass
At one table West did raise to 3spade and East bid game. You now adopt the defensive mantle and decide to lead diamondA to which Mr. Happy across the table plays the two, showing an odd number.

What now?
Previous page Next page

This section is a placeholder for the forum. For the time being it will be a noshow class.