You Only Need Nine Tricks

Dealer: South
Vuln: Game All
Scoring: Rubber

  1. spadeK 6
  2. heartK 4
  3. diamondQ J 10 7
  4. clubK 9 7 4 3
Green square in centre

Contract: 3NT
Declarer: South
Lead: spadeQ

  1. spadeA 9
  2. heartA Q 3 2
  3. diamondK 9 8 6
  4. clubQ J 6
West North East South
1NT
Pass 3NT Pass Pass
Pass
Counting your tricks, you have five top ones in the major suits, and three more for certain in diamonds or a possibly four in clubs. However, as soon as you lose the lead the defence will force out your other spade honour and wait patiently with their other minor suit ace and spade winners. How can you give yourself the best chance?
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