Killing the Entry

Dealer: West
Vuln: N-S
Scoring: IMPs

  1. spadeQ 6
  2. heart
  3. diamondA J
  4. clubA 8 6
Green square in centre
  1. spadeA 8
  2. heart
  3. diamondK 9 2
  4. club9 7

Contract: 3NT
Declarer: South
Lead: spadeJ

West North East South
Pass 1club* Pass 1heart
Pass 2club Pass 2NT
Pass 3NT Pass Pass
Pass

* Strong, 16+

At the table East found the entry killing play of the diamondK! If declarer had the diamondQ there was no defence to beat 3NT, so diamondK was a no lose play. Whatever declarer did, there was an entry to the West hand who could cash her heart winner and lead another spade for two off! This spectacular play of diamondK is called the Merrimac coup. The full hand ....
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