Play Two Contracts

Dealer: South
Vuln: Love All
Scoring: IMPs

  1. spadeA K 4 2
  2. heartA 9 8
  3. diamondA 5 4
  4. clubA K 4
Green square in centre

Contract: 6NT
Declarer: South
Lead: club7

  1. spadeQ 7 5
  2. heartK Q 10 2
  3. diamondK Q 10
  4. club8 6 3
West North East South
1NT
Pass 6NT End
You have eleven top tricks, with chances of a kind spade break, a 3-3 heart split or jack coming down, or a squeeze. At IMPs your job is to make the contract, so win clubA and cash heartK to see if anyone shows out or heartJ drops, enabling you to play for an overtrick. When that doesn't work you duck a club, win the return and cash your remaining minor suit winners, making twelve tricks if either major suit behaves or a major suit squeeze develops. Did it work? Well, please be patient for a little longer!

At match-points ..
Previous page Next page

This section is a placeholder for the forum. For the time being it will be a noshow class.