Unusual Ending

Dealer: South
Vuln: Game All
Scoring: IMPs

  1. spadeA 9 4
  2. heart7
  3. diamondJ 10 7 6
  4. club9 8 7 6 2
  1. spadeJ 10 2
  2. heartQ 10 9 4 2
  3. diamond9
  4. clubJ 10 5 4
club diamond heart spade NT
N 5 - 2 - 1
S 5 - 2 - 1
E - - - 2 -
W - - - 2 -
Green square in centre
  1. spadeK Q 7 6 5
  2. heartJ 8
  3. diamondK Q 5 4 3 2
  4. club

Contract: 5clubx
Declarer: South
Lead: spadeJ

  1. spade8 3
  2. heartA K 6 5 3
  3. diamondA 8
  4. clubA K Q 3
Double dummy analyser: makeable contracts
West North East South
1heart
Pass 1spade* 2heart~ 2spade
Dble Pass Pass 3club
Pass 4club Pass 5club
Dble End

* artificial, forcing, weak/strong
~ spades and a minor

Your fate will already have been sealed by what you threw from dummy on heartK. If you threw a spade then you're done for, because you need to ruff the third spade in hand for your eleventh trick! West has doubled partly because of his heart holding, and there is no chance of establishing your fifth heart for a second spade discard. So ruff a heart at trick five and lead a spade from dummy. You win the return and continue on cross-ruff lines, leaving the two opposition winners to fall on the last trick. Puzzling eh?
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