Bidding Swing

Dealer: South
Vuln: Game All
Scoring: Rubber

  1. spadeK 8 5
  2. heartK J 9 3
  3. diamondA 8 5 3
  4. club5 2
  1. spadeJ 2
  2. heart4 2
  3. diamondK 10 7 4
  4. clubK Q 9 8 4
club diamond heart spade NT
N 1 - 2 4 3
S 1 - 2 4 3
E - - - - -
W - - - - -
Green square in centre
  1. spade10 9 3
  2. heartA 8 7 6 5
  3. diamondJ 9 6
  4. clubJ 10

Contract: 4spade
Declarer: South
Lead: clubK

  1. spadeA Q 7 6 4
  2. heartQ 10
  3. diamondQ 2
  4. clubA 7 6 3
Double dummy analyser: makeable contracts
West North East South
1spade
Pass 2diamond Pass 2spade
Pass 3spade Pass 4spade
Pass Pass Pass
If you draw all the trumps then you will be in dire danger of losing three club tricks whereas if you attempt to ruff clubs in dummy there is a strong possibility that you will be over-ruffed. The correct line is a hybrid of these two lines. You draw only two rounds of trumps with spadeAK and play on hearts to force out the ace. If the defence play a third round of trumps then you have established your rightful heart winners while diamondA is still retained as an entry. If they lead a club and dummy is overruffed then the same applies. Finally, if they switch to diamonds you will win diamondA and play on hearts discarding diamondQ. After ruffing a diamond you can then ruff a club with dummy's trump. Nice and simple play.
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