Silly Game Bridge

Dealer: South
Vuln: N-S
Scoring: IMPs

  1. spadeA 9 4 2
  2. heartJ 10 9
  3. diamond
  4. clubA J 7 5 4 3
  1. spadeK J 7
  2. heartQ 6 2
  3. diamondA 9 5 2
  4. club10 9 6
club diamond heart spade NT
N 5 - 6 1 1
S 5 - 6 1 1
E - 3 - - -
W - 3 - - -
Green square in centre
  1. spadeQ 10 5 3
  2. heart7
  3. diamondK Q J 8 7 3
  4. clubQ 2

Contract: 5heart
Declarer: South
Lead: diamondA

  1. spade8 6
  2. heartA K 8 5 4 3
  3. diamond10 6 4
  4. clubK 8
Double dummy analyser: makeable contracts
West North East South
1heart
Pass 2club 2diamond 2heart
3diamond 3heart* 3spade Pass
4heart 4spade 5diamond Pass
Pass 5heart End
Declarer ruffed in dummy and ran heartJ to West's queen. West recognised the threat of the club suit and, remembering his partner's 3spade bid, switched to spadeK to attack dummy's outside entry. There was no immediate reason to win so declarer ducked, but West continued and spadeA won. South came back to clubK to ruff a further diamond, ruffed a spade and ran all the trumps. At trick twelve he led a club towards ace-jack and West followed with club10. Knowing that diamondK remained in East's hand South played with the odds and took the finesse. Minus 200 .. unlucky.

Meanwhile in 4heart . . . . . .
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